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File date:
2024-09-05 01:10:13
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Preview

This program was coded by Tax of Gnu Design in 1992.



Gnu Packer Version 1.2



                      Welcome to Gnu Packer Version 1.2
                      ---------------------------------

                     Release Date: Sunday the 24-05-1992

                                Coding by Tax
                            Graphics by Sportsman


The cruncher method is still the same, so the decruncher source are the same
as in V1.1.

I have got a new address, so if you want to contact me, then write to:

                                Thomas Neumann
                                Kongensgade 78
                                3550 Slangerup
                                Denmark

That's all, see the doc file if you want to see want happend from V1.1 to
V1.2.

Press the RETURN key to start crunching....


** Break


Would you like to see a directory? (Y/N/Q/Cr=No): 

Enter Start Address: $

Enter End Address  : $


INPUT ERROR!!! End Address less than Start Address or address is odd.


Not enough memory!!!



Buffer allocated from $00000000 to $00000000



Select Efficiency:

1. Wheeeee! It's FAST!
2. Pretty darn quick
3. Just about average compression
4. This one squeezes 'em together a little harder
5. Wow! Maximum overdrive compression!


Enter Efficiency (1-5): 


Illegal Efficiency, try again...



Byte crunch buffer before the hard cruncher (Y/N/Q/Cr=Yes)? 


Now you can read as many files as you want, just enter their types, filenames
and loading addresses. To end reading, just press return on an empty line
to the file type question.


Enter file type, or press return to start crunching.
R = Reconfigure  O = Object file  B = Binary file  D = Directory  Q=Quit: 


Enter filename: 

Enter load address: $


Address is out of range, try again...
Error while reading from file!!
File not found, try again...


File loaded from $00000000 to $00000000


WARNING: File ended out of range!!!
WARNING: File will end out of range!!!
Can't relocate file, bad hunk structure!!!


Enter directory path: 



Press The ESC key to stop showing the directory.

Volume: 

Bytes Free: $00000000
------------------------------------------------------------------------------

$00000000 
  (Dir)   




Can't find path!!!!

Press RETURN for more or ESC to break.


Hunk name       Start       End       Length
---------------------------------------------

$00000000  


Hunk_Unit     
Hunk_Name     
Hunk_Code     
Hunk_Data     
Hunk_BSS      
Hunk_Reloc32  
Hunk_Reloc16  
Hunk_Reloc8   
Hunk_Ext      
Hunk_Symbol   
Hunk_Debug    
Hunk_End      
Hunk_Overlay  
Hunk_Break    
Crunching, please wait....
Press both mouse buttons to stop crunching.


Scanning buffer....

Pass 1....
Pass 2....


Bytes Left: $00000000  Bytes Won:  $00000000



               Start        End        Length
------------------------------------------------
Decrunched | $00000000 | $00000000 | $00000000 |
Crunched   | $00000000 | $00000000 | $00000000 |

Gained: 00.00%

Press RETURN to continue.


User break, crunching stopped....
Buffer overflow, crunching stopped!!!
Out of memory, can't crunch!!!


Please, enter a function:
R = Reconfigure  Q = Quit: 

Now you can save the crunched data. Enter file type.


Please, enter file type:
R = Reconfigure  O = Object file  B = Binary file  D = Directory  Q = Quit: 


Enter Effect Number:

1. None
2. Background Color
3. Text Color
4. Color 2
5. Pointer Color 1
6. Pointer Color 2
7. Pointer Color 3


Enter number (1-7): 


Illegal Effect number, try again....




Enter JMP Address: $


Address is out of range, try again....
Object file in one or two segment(s) (1/2)? 
Illegal number, try again....



Write Data Header (22 Bytes)....
Write Object Header (664 Bytes)....
Write Object Header (628 Bytes)....
Write Data....
Write Object Data....



Error while writing to file!!